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Quantum computing cost calculator

Budget$20

Shots a $20 balance buys on each processor, at provider list price.

ManufacturerProcessorQubitsRateMax shots per jobShots for $20
Quandela BelenosBelenos12EUR 0.30 / job + EUR 0.000001 / shot800,00017,031,022over 800,000 per job, so split across tasks
Rigetti Cepheus-1-108QCepheus-1-108Q108$0.30 / task + $0.000425 / shot50,00046,352
IQM GarnetGarnet20$0.30 / task + $0.00145 / shot20,00013,586
IQM EmeraldEmerald54$0.30 / task + $0.0016 / shot20,00012,312
QuEra AquilaAquila256$0.30 / task + $0.01 / shot1,0001,970over 1,000 per job, so split across tasks
AQT IBEX Q1IBEX Q112$0.30 / task + $0.0235 / shot2,000838
IonQ Forte Enterprise 1Forte Enterprise 136$0.30 / task + $0.08 / shot5,000246
Pasqal FRESNELFRESNEL100EUR 0.56 / shot of machine time10031
  • Provider list rates, passed through without markup. Generated from the same registry that bills each job, so this page cannot quote a price the service will not charge.
  • Two devices are priced in euros. The euro figure is the one that does not move. A run converts at the exchange rate read that day and the rate applied is recorded in the result, so the dollar columns here are indicative rather than a quote.
  • Belenos: priced in euros; the dollar figure converts at the rate read that day
  • Aquila: runs Friday 04:00 to Monday 04:00 UTC, pauses 12:00-13:00 and 00:00-01:00 daily
  • FRESNEL: billed as machine time: EUR 500 per hour at one shot per 4s
  • Queue time is not billed.
The ZKSF Billing screen: available credit, this same per-shot calculator, and spend by tier, with the wallet in the Android app beside it

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What these numbers say

  • $20 buys roughly 46,352 shots on Rigetti Cepheus-1-108Q
  • The same $20 buys about 31 on Pasqal FRESNEL
  • Neither number is a mistake
  • They are different physical technologies billed on different clocks, one by the shot and one by the second
  • Simulation costs a fraction of a cent a circuit, which is why most work should start there

Why the spread is so wide

  • A superconducting chip repeats a circuit thousands of times a second, so a shot is cheap
  • A trapped-ion machine moves real atoms with lasers and repeats far more slowly, so a shot costs more
  • Neutral-atom hardware bills machine time rather than shots altogether
  • That is why Pasqal FRESNEL is quoted here per second of the machine rather than per repetition

Splitting a budget across engines

  • The table shows each engine on its own, because that is the honest unit
  • Every rate is also given per shot and per task, so a top-up divides however you like
  • Run the search in simulation for a fraction of a cent, then spend the rest on the one hardware run that genuinely needs a real device
  • Every job can be estimated before it runs, at no charge, and simulations are then billed by the second they run